As the Effects Lead, it is my responsibility to bring the other elements of the game together and create the final atmosphere and look. I am also in charge of the Sound Design, once again bringing the final atmosphere of the game into view and helping the player become immersed and engaged with the game.
The main Sound and Effects work will be down to me, however the rest of the team will still have an input with finalising the placement of Fog, Particle Effects or Lighting, as well as any changes to the Sound Design within the game. In order to make sure everything goes smoothly with the teams input, I will be managing and creating a timeline for the game, as well as my individual work on the project.
If you want to see more of my personal work, take a look at;