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SHAUN CHAPMAN

Programmer & Level Designer

As the programmer of Missing Mail I am in charge of making the game work. I will be ensuring that the levels, player, items and map interact with each other the way that we have intended. The games mechanics, controls, physics and HUD are other elements that I’m also responsible for. I’ll deal with the games bugs and fix them to ensure the game plays correctly. Other than being the lead programmer I will also be helping to create some of the art after the programming is complete.

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